Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
Why are there so many 🎉 confettis laying on the floor?
And how I decided to build more frontend framework as there are not enough to go around recently
Short answer, it depends, probably not
The quest to not fill up disk space continues
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
How I wrote a sat solver, and what I learnt along the way.
A game design idea concept I realized
A story about shuffling rectangles around
Writing cross-platform code with Nim, C and Emscripten.
Like most people except this guy, I like food.
Why I think a lot of open-source software is in a very bad state and what we can do about it.
Like a lot of people, I spend a lot of time online.
Number 2 might surprise you!
If you want to build your own programming language and have no idea where to start, there is this cool website / book
Click anywhere to spawn a bouncing ball!
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
A sudoku solver.
An autological word renderer
A physics simulation of planets with Newtonian physics.
A trippy animation based on circles.
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
Julia style fractal renderer
A representation of an object moving in a position/speed
A Cube rendered with a custom minimal 3d engine.
A cool looking animation using follower curves
A failed attempt at rendering a hyperbolic tiling.
A basic interactive introduction to neural networks
Recursive fractal renderer
A game of life renderer with a random start.
A colorful water droplet animation