Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
Writing cross-platform code with Nim, C and Emscripten.
Like most people except this guy, I like food.
Number 2 might surprise you!
A game design idea concept I realized
Why I think a lot of open-source software is in a very bad state and what we can do about it.
A story about shuffling rectangles around
Like a lot of people, I spend a lot of time online.
How I wrote a sat solver, and what I learnt along the way.
If you want to build your own programming language and have no idea where to start, there is this cool website / book
A sudoku solver.
An autological word renderer
A colorful water droplet animation
A representation of an object moving in a position/speed
A trippy animation based on circles.
A physics simulation of planets with Newtonian physics.
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
Recursive fractal renderer
Click anywhere to spawn a bouncing ball!
Julia style fractal renderer
A game of life renderer with a random start.
A Cube rendered with a custom minimal 3d engine.
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
A failed attempt at rendering a hyperbolic tiling.
A basic interactive introduction to neural networks
A cool looking animation using follower curves