Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
The quest to not fill up disk space continues
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
How I wrote a sat solver, and what I learnt along the way.
A story about shuffling rectangles around
If you want to build your own programming language and have no idea where to start, there is this cool website / book
Why I think a lot of open-source software is in a very bad state and what we can do about it.
A game design idea concept I realized
Number 2 might surprise you!
Like most people except this guy, I like food.
Writing cross-platform code with Nim, C and Emscripten.
Like a lot of people, I spend a lot of time online.
A Cube rendered with a custom minimal 3d engine.
A basic interactive introduction to neural networks
A representation of an object moving in a position/speed
A failed attempt at rendering a hyperbolic tiling.
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
Julia style fractal renderer
Click anywhere to spawn a bouncing ball!
A trippy animation based on circles.
A cool looking animation using follower curves
A colorful water droplet animation
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
A game of life renderer with a random start.
Recursive fractal renderer
A sudoku solver.
A physics simulation of planets with Newtonian physics.
An autological word renderer