Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
Short answer, it depends, probably not
The quest to not fill up disk space continues
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
Like a lot of people, I spend a lot of time online.
A story about shuffling rectangles around
Like most people except this guy, I like food.
A game design idea concept I realized
If you want to build your own programming language and have no idea where to start, there is this cool website / book
Number 2 might surprise you!
How I wrote a sat solver, and what I learnt along the way.
Writing cross-platform code with Nim, C and Emscripten.
Why I think a lot of open-source software is in a very bad state and what we can do about it.
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
A trippy animation based on circles.
A sudoku solver.
A failed attempt at rendering a hyperbolic tiling.
An autological word renderer
A basic interactive introduction to neural networks
A representation of an object moving in a position/speed
A physics simulation of planets with Newtonian physics.
Julia style fractal renderer
A colorful water droplet animation
Click anywhere to spawn a bouncing ball!
Recursive fractal renderer
A game of life renderer with a random start.
A cool looking animation using follower curves
A Cube rendered with a custom minimal 3d engine.
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !