Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
A story about shuffling rectangles around
A game design idea concept I realized
How I wrote a sat solver, and what I learnt along the way.
Like a lot of people, I spend a lot of time online.
Writing cross-platform code with Nim, C and Emscripten.
Why I think a lot of open-source software is in a very bad state and what we can do about it.
Number 2 might surprise you!
Like most people except this guy, I like food.
If you want to build your own programming language and have no idea where to start, there is this cool website / book
A failed attempt at rendering a hyperbolic tiling.
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
Click anywhere to spawn a bouncing ball!
A basic interactive introduction to neural networks
A sudoku solver.
A trippy animation based on circles.
Julia style fractal renderer
An autological word renderer
A colorful water droplet animation
A Cube rendered with a custom minimal 3d engine.
A physics simulation of planets with Newtonian physics.
A cool looking animation using follower curves
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
A game of life renderer with a random start.
Recursive fractal renderer
A representation of an object moving in a position/speed